League of Legends 13.17: Details of the latest update on August 30
The latest update of the game League of Legends – League of Legends 13.17 was officially released on Wednesday, August 30.
Main content Hide / ShowUPDATE SUMMARYNEW CLOTHESSYSTEMGEM SUPPORTS: FUTURE MARKET EXPERIENCE WHILE LOOKING AT DRAGON’S PATIENCE LEVEL OF PATIENCE OF CHAMPIONSHIPS INCREASING STRENGTH DECREASING STRENGTH EQUIPMENT ADJUSTMENTS
League of Legends update 13.17 was officially released on August 30, below are details of the changes in the latest version of Riot Games:
Bel’Veth Queen of the Universe
Nautilus Space Knight
Sion the Cosmic Knight
Nunu & Willump Space Knight
Jhin Cosmic Dark Extinction
Debt Limit: starts at 145 gold + 5 per minute starts at 100 gold + 8 per minute (Note: this is a buff change from 18 minutes onwards.)
Average levels will no longer always be rounded up.
Dragons Lack Patience: Adds a patience bar and range indicator to all dragons.
Elise
Passive – Spider Queen
Bonus Magic Damage on Attack: 10/20/30/40 (+20% Ability Power) >>> 12/22/32/42 (+20% Ability Power)
Heal Per Hit: 4/6/8/10 (+8% Ability Power) >>> 6/8/10/12 (+8% Ability Power)
Move 3 (E): Spider Cocoon
Stun Time: 1.6/1.7/1.8/1.9/2 seconds >>> 1.6/1.8/2/2.2/2.4 seconds
Gnar
Q – Stone Throw (Giant Gnar)
Physical Damage: 25/70/115/160/205 (+140% Attack Power) >>> 45/90/135/180/225 (+140% Attack Power)
W – Smash (Giant Gnar)
Physical Damage: 25/55/85/115/145 (+100% Attack Power) >>> 45/75/105/135/165 (+100% Attack Power)
Lux
Index:
Mana regen DECREASED from: 8 >>> 7
Passive: Flash of Illumination
Damage INCREASED from 20-190 (+ 20% Ability Power) >>> 30-200 (+ 25% Ability Power)
Move 1 (Q): Light Lock
Cooldown REDUCED from: 11 seconds >>> 11/10.5/10/9.5/9 seconds
Move 3 (E): Ball of Light
Damage INCREASED from: 70-270 (+ 80% Ability Power) >>> 65-265 (+ 80% Ability Power)
Orianna
Index:
Health per level: 105 >>> 110
Move 2 (W): Command: Broadcast
Damage INCREASED from: 60/105/150/195/240 (+70% Ability Power) >>> 70/120/170/220/270 (+70% Ability Power)
Samira
Health INCREASED from: 600 >>> 630
Twisted Fate
Move 1 (Q): Phi Bai
Magic Power ratio INCREASED from: 80 >>> 90%
Tryndamere
Attack range: 125 >>> 175
Attack Power: 72 >>> 68
Vex
Skill 1 (Q): Melancholy Wave
Damage INCREASED from: 60/105//150/195/240 (+70% Ability Power) >>> 70/115/160/205/250 (+70% Ability Power)
Skill 2 (W): This Place Is Mine!
Cooldown REDUCED from: 20/18/16/14/12 >>> 16/15/14/13/12 seconds
Zoe
Basic index
Healing INCREASED from: 6.5 >>> 7.5
Move 3 (E): Sleep Bubble
Reduces enemy magic resistance INCREASED from: 20/22.5/25/27.5/30% >>> 30% at all levels
Kayn
Move 2 (W): Break
Physical damage REDUCED from: 90/135/180/225/270 (+130% bonus Attack Damage) >>> 85/130/175/220/265 (+110% bonus Attack Damage)
Kha’Zix
Move 1 (Q): Taste Fear
Physical Damage: 70/95/120/145/170 (+115% bonus Attack Damage) >>> 70/95/120/145/170 (+110% bonus Attack Damage)
Kindred
Move 3 (E): Rising Fear
Slow REDUCED from: 50 >>> 30%
Physical Damage REDUCED from: 80/100/120/140/160 (+80% bonus Attack Damage) (+8% (+0.5% per Mark) target’s missing Health) >
Naafiri
Index
Base Health: 650 >>> 635
Intrinsic: Unity is Strength
Cooldown INCREASED from: 25-10 >>> 30-15 (based on level)
NEW – Bad Dog: Naafiri’s pack now takes 100% more damage from melee attacks
Move 1 Re-Activate (Q2): Darkin Dagger
Minimum Reactivate Damage: 35/50/65/80/95 (+70% bonus Attack Damage) >>> 30/45/60/75/90 (+40% bonus Attack Damage
Maximum Reactivate Damage: 70/100/130/160/190 (+70% bonus Attack Damage) >>> 60/90/100/130/180 (+70% bonus Attack Damage
Heal On Reactivation: 45/65/85/105/125 (+40% bonus Attack Damage) >>> 45/60/75/90/105 (+40% bonus Attack Damage)
Move 3 (E): Tear apart
First attack damage REDUCED from: 60% base Attack Damage >>> 50% base Attack Damage
Second attack damage REDUCED from: 90% base Attack Damage >>> 80% base Attack Damage
Xerath
Index
Base mana regeneration: 8 >>> 6.85
Passive: Energy Pulse
Cooldown reduction per unit killed INCREASED from: 2 >>> 2.5 seconds
Skill 2 (W): Energy Blast
Energy cost INCREASED from: 70/80/90/100/110 >>> 80/90/100/110/120
Aatrox
Passive and W now deal magic damage
Akshan
Health per level increases from: 104 >>> 107
Armor per level increases from: 4.2 >>> 4.7
Attack Power per level decreased from: 3.5 >>> 3
Blitzcrank
Index
Health INCREASED from: 633 >>> 650
Magic resistance INCREASED from: 28 >>> 32
Base attack speed REDUCED from: 0.65 >>> 0.625
Attack speed ratio DECREASED from: 0.7 >>> 0.625
intrinsic
Shield reduced from: 15-45% >>> 30%
Skill 2 (W): Accelerate
Mana DECREASED from: 85 >>> 75
Bonus Attack Speed: 30/40/50/60/70% >>> 30/43/56/69/82%
Move 3 (E): Vinegar Hook
Mana DECREASED from: 40 >>> 25
Attack Power ratio INCREASED from: 75% >>> 100%
DELETE – No longer deals additional damage to minions and monsters
Ultimate move (R): Electromagnetic Field
Passive Damage: 50/100/150 (+50% Ability Power) >>> 50/100/150 (+50% Ability Power) (+2% Max Mana)
Hecarim
Index
Mana DECREASED from: 277 + 60 >>> 280 + 40
Energy regeneration INCREASED from: 6.6 + 0.6 >>> 7 +0.8
Q -Sweep
Mana Cost: 30 at all levels >>> 28/26/24/22/20
W – Soul Reaper
Energy Cost: 50/60/70/80/90 >>> 50/55/60/65/70
Full Blood Drain: 25% (+2% for every 100 Bonus Attack Damage) of the damage dealt >>> 20% of the damage dealt
Quinn
Index
Health each level INCREASES from: 99 >>> 107
Move 1 (Q): Air Strike
Physical Damage: 20/45/70/95/120 (+80/90/100/110/120% Attack Damage) (+50% Ability Power) >>> 20/40/60/80
Move 3 (E): Attack
Physical Damage: 40/70/100/130/160 (+20% bonus Attack Damage) >>> 40/65/90/115/140 (+20% bonus Attack Damage)
Because
Passive: Explosive Armor
Shield INCREASED from: 10% maximum health >>> 12% maximum health
Cooldown reduction INCREASED from: 3 seconds >>> 4 seconds
Move 3 (E): Piercing Punch
Cooldown REDUCED from: 14/12.5/11/9.5/8 seconds >>> 11/12/10/9/8 seconds
Ultimate move (R): Left Strike, Right Strike
Skill damage changed from: 150/325/500 (+110% bonus Attack Damage) >>> 150/275/400 (+90% bonus Attack Damage)
Xin Zhao
Passive: Decisive
Heal changed from: 6 – 74 (depending on level) (+10% Attack Damage) (+65% Ability Power) >>> 3/3.5/4% (level 1/6/
Shojin Spear
Recipe CHANGED from: Caulfield War Hammer + B.F.
Health INCREASED from: 350 >>> 525
Attack Power DECREASED from: 65 >>> 60
Health: 350 >>> 500
Dragon Force: 8 (+8% bonus Attack Damage) Skill Regen for melee champions / 6 (+6% bonus Attack Damage) Skill Recovery for ranged champions >>> 16 (+
Death Crossbow
Shield INCREASED from: 215-500 >>> 290-500
Counter Strike Hammer
Health INCREASED from: 300 >>> 375
Blood-Vamping Mace
Combination formula CHANGED from: Barbed Wire + Caulfield War Hammer + Fire Gem >>> Barbed Wire + Wooden Hammer + Fire Gem (Note: Total price remains unchanged)
Health INCREASED from: 300 >>> 400
Nightblade Draktharr
DELETE – It’s All The Same: Night Hunter’s passive has been adjusted to resemble other untargetable effects.
DELETE – Creepy, Not Immortal: No longer immune to damage while in an untargetable state.
NEW – Still Very Tricky: Now cancels incoming projectiles (except turrets) when activated.
Blood sword
Health Threshold to Gain Bonus Attack Damage: over 50% health >>> over 70% health
Statikk Electric Knife
Damage to champions REDUCED from: 100-180 (+30% Ability Power) >>> 100-180 (+15% Ability Power)
Above are all the notable changes in the League of Legends 13.17 update. To update more interesting information about this game, don’t forget to visit our League of Legends section.