League of Legends 13.17: Details of the latest update on August 30
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League of Legends 13.17: Details of the latest update on August 30

The latest update of the game League of Legends – League of Legends 13.17 was officially released on Wednesday, August 30.

Main content Hide / ShowUPDATE SUMMARYNEW CLOTHESSYSTEMGEM SUPPORTS: FUTURE MARKET EXPERIENCE WHILE LOOKING AT DRAGON’S PATIENCE LEVEL OF PATIENCE OF CHAMPIONSHIPS INCREASING STRENGTH DECREASING STRENGTH EQUIPMENT ADJUSTMENTS

League of Legends update 13.17 was officially released on August 30, below are details of the changes in the latest version of Riot Games:

League of Legends 13.17: Details of the latest update on August 30

Bel’Veth Queen of the Universe

League of Legends 13.17: Details of the latest update on August 30

Nautilus Space Knight

League of Legends 13.17: Details of the latest update on August 30

Sion the Cosmic Knight

League of Legends 13.17: Details of the latest update on August 30

Nunu & Willump Space Knight

League of Legends 13.17: Details of the latest update on August 30

Jhin Cosmic Dark Extinction

Debt Limit: starts at 145 gold + 5 per minute starts at 100 gold + 8 per minute (Note: this is a buff change from 18 minutes onwards.)

Average levels will no longer always be rounded up.

Dragons Lack Patience: Adds a patience bar and range indicator to all dragons.

Elise

Passive – Spider Queen

Bonus Magic Damage on Attack: 10/20/30/40 (+20% Ability Power) >>> 12/22/32/42 (+20% Ability Power)

Heal Per Hit: 4/6/8/10 (+8% Ability Power) >>> 6/8/10/12 (+8% Ability Power)

Move 3 (E): Spider Cocoon

Stun Time: 1.6/1.7/1.8/1.9/2 seconds >>> 1.6/1.8/2/2.2/2.4 seconds

Gnar

Q – Stone Throw (Giant Gnar)

Physical Damage: 25/70/115/160/205 (+140% Attack Power) >>> 45/90/135/180/225 (+140% Attack Power)

W – Smash (Giant Gnar)

Physical Damage: 25/55/85/115/145 (+100% Attack Power) >>> 45/75/105/135/165 (+100% Attack Power)

Lux

Index:

Mana regen DECREASED from: 8 >>> 7

Passive: Flash of Illumination

Damage INCREASED from 20-190 (+ 20% Ability Power) >>> 30-200 (+ 25% Ability Power)

Move 1 (Q): Light Lock

Cooldown REDUCED from: 11 seconds >>> 11/10.5/10/9.5/9 seconds

Move 3 (E): Ball of Light

Damage INCREASED from: 70-270 (+ 80% Ability Power) >>> 65-265 (+ 80% Ability Power)

Orianna

Index:

Health per level: 105 >>> 110

Move 2 (W): Command: Broadcast

Damage INCREASED from: 60/105/150/195/240 (+70% Ability Power) >>> 70/120/170/220/270 (+70% Ability Power)

Samira

Health INCREASED from: 600 >>> 630

Twisted Fate

Move 1 (Q): Phi Bai

Magic Power ratio INCREASED from: 80 >>> 90%

Tryndamere

Attack range: 125 >>> 175

Attack Power: 72 >>> 68

Vex

Skill 1 (Q): Melancholy Wave

Damage INCREASED from: 60/105//150/195/240 (+70% Ability Power) >>> 70/115/160/205/250 (+70% Ability Power)

Skill 2 (W): This Place Is Mine!

Cooldown REDUCED from: 20/18/16/14/12 >>> 16/15/14/13/12 seconds

Zoe

Basic index

Healing INCREASED from: 6.5 >>> 7.5

Move 3 (E): Sleep Bubble

Reduces enemy magic resistance INCREASED from: 20/22.5/25/27.5/30% >>> 30% at all levels

Kayn

Move 2 (W): Break

Physical damage REDUCED from: 90/135/180/225/270 (+130% bonus Attack Damage) >>> 85/130/175/220/265 (+110% bonus Attack Damage)

Kha’Zix

Move 1 (Q): Taste Fear

Physical Damage: 70/95/120/145/170 (+115% bonus Attack Damage) >>> 70/95/120/145/170 (+110% bonus Attack Damage)

Kindred

Move 3 (E): Rising Fear

Slow REDUCED from: 50 >>> 30%

Physical Damage REDUCED from: 80/100/120/140/160 (+80% bonus Attack Damage) (+8% (+0.5% per Mark) target’s missing Health) >

Naafiri

Index

Base Health: 650 >>> 635

Intrinsic: Unity is Strength

Cooldown INCREASED from: 25-10 >>> 30-15 (based on level)

NEW – Bad Dog: Naafiri’s pack now takes 100% more damage from melee attacks

Move 1 Re-Activate (Q2): Darkin Dagger

Minimum Reactivate Damage: 35/50/65/80/95 (+70% bonus Attack Damage) >>> 30/45/60/75/90 (+40% bonus Attack Damage

Maximum Reactivate Damage: 70/100/130/160/190 (+70% bonus Attack Damage) >>> 60/90/100/130/180 (+70% bonus Attack Damage

Heal On Reactivation: 45/65/85/105/125 (+40% bonus Attack Damage) >>> 45/60/75/90/105 (+40% bonus Attack Damage)

Move 3 (E): Tear apart

First attack damage REDUCED from: 60% base Attack Damage >>> 50% base Attack Damage

Second attack damage REDUCED from: 90% base Attack Damage >>> 80% base Attack Damage

Xerath

Index

Base mana regeneration: 8 >>> 6.85

Passive: Energy Pulse

Cooldown reduction per unit killed INCREASED from: 2 >>> 2.5 seconds

Skill 2 (W): Energy Blast

Energy cost INCREASED from: 70/80/90/100/110 >>> 80/90/100/110/120

Aatrox

Passive and W now deal magic damage

Akshan

Health per level increases from: 104 >>> 107

Armor per level increases from: 4.2 >>> 4.7

Attack Power per level decreased from: 3.5 >>> 3

Blitzcrank

Index

Health INCREASED from: 633 >>> 650

Magic resistance INCREASED from: 28 >>> 32

Base attack speed REDUCED from: 0.65 >>> 0.625

Attack speed ratio DECREASED from: 0.7 >>> 0.625

intrinsic

Shield reduced from: 15-45% >>> 30%

Skill 2 (W): Accelerate

Mana DECREASED from: 85 >>> 75

Bonus Attack Speed: 30/40/50/60/70% >>> 30/43/56/69/82%

Move 3 (E): Vinegar Hook

Mana DECREASED from: 40 >>> 25

Attack Power ratio INCREASED from: 75% >>> 100%

DELETE – No longer deals additional damage to minions and monsters

Ultimate move (R): Electromagnetic Field

Passive Damage: 50/100/150 (+50% Ability Power) >>> 50/100/150 (+50% Ability Power) (+2% Max Mana)

Hecarim

Index

Mana DECREASED from: 277 + 60 >>> 280 + 40

Energy regeneration INCREASED from: 6.6 + 0.6 >>> 7 +0.8

Q -Sweep

Mana Cost: 30 at all levels >>> 28/26/24/22/20

W – Soul Reaper

Energy Cost: 50/60/70/80/90 >>> 50/55/60/65/70

Full Blood Drain: 25% (+2% for every 100 Bonus Attack Damage) of the damage dealt >>> 20% of the damage dealt

Quinn

Index

Health each level INCREASES from: 99 >>> 107

Move 1 (Q): Air Strike

Physical Damage: 20/45/70/95/120 (+80/90/100/110/120% Attack Damage) (+50% Ability Power) >>> 20/40/60/80

Move 3 (E): Attack

Physical Damage: 40/70/100/130/160 (+20% bonus Attack Damage) >>> 40/65/90/115/140 (+20% bonus Attack Damage)

Because

Passive: Explosive Armor

Shield INCREASED from: 10% maximum health >>> 12% maximum health

Cooldown reduction INCREASED from: 3 seconds >>> 4 seconds

Move 3 (E): Piercing Punch

Cooldown REDUCED from: 14/12.5/11/9.5/8 seconds >>> 11/12/10/9/8 seconds

Ultimate move (R): Left Strike, Right Strike

Skill damage changed from: 150/325/500 (+110% bonus Attack Damage) >>> 150/275/400 (+90% bonus Attack Damage)

Xin Zhao

Passive: Decisive

Heal changed from: 6 – 74 (depending on level) (+10% Attack Damage) (+65% Ability Power) >>> 3/3.5/4% (level 1/6/

Shojin Spear

Recipe CHANGED from: Caulfield War Hammer + B.F.

Health INCREASED from: 350 >>> 525

Attack Power DECREASED from: 65 >>> 60

Health: 350 >>> 500

Dragon Force: 8 (+8% bonus Attack Damage) Skill Regen for melee champions / 6 (+6% bonus Attack Damage) Skill Recovery for ranged champions >>> 16 (+

Death Crossbow

Shield INCREASED from: 215-500 >>> 290-500

Counter Strike Hammer

Health INCREASED from: 300 >>> 375

Blood-Vamping Mace

Combination formula CHANGED from: Barbed Wire + Caulfield War Hammer + Fire Gem >>> Barbed Wire + Wooden Hammer + Fire Gem (Note: Total price remains unchanged)

Health INCREASED from: 300 >>> 400

Nightblade Draktharr

DELETE – It’s All The Same: Night Hunter’s passive has been adjusted to resemble other untargetable effects.

DELETE – Creepy, Not Immortal: No longer immune to damage while in an untargetable state.

NEW – Still Very Tricky: Now cancels incoming projectiles (except turrets) when activated.

Blood sword

Health Threshold to Gain Bonus Attack Damage: over 50% health >>> over 70% health

Statikk Electric Knife

Damage to champions REDUCED from: 100-180 (+30% Ability Power) >>> 100-180 (+15% Ability Power)

Above are all the notable changes in the League of Legends 13.17 update. To update more interesting information about this game, don’t forget to visit our League of Legends section.

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